CV

Experience

 Snr. Surfacing Artist, Animal Logic (Jan. 2022 – present)

Complete surfacing of characters; texture, groom & look dev characters skin and outfits

Texturing, Lookdev & Groom environment props

QC model assets for texturing & groom

Test new tools, & work closely with TDs for improvement of existing tools

Train and help other artists learn grooming

Groom Artist, Image Engine (Nov. 2020 – Nov. 2021)

 Creation of digi-double groom & environment grooms. 

Model & UV environment assets

Model updates for grooming

Assist update & rendering lighting passes

  • Snowpiercer (TV series S03)

  • Hawkeye (TV series)

  • Fantastic Beasts: Secrets of Dumbledore

  • School of Good and Evil

Groom Artist, Digital Domain (Oct. 2019 – Sept. 2020)

Create grooms for animals, digi-doubles groom & clothing grooms.

Model & UV updates for groom and CFX purposes.

Environment modelling Lighting shots

  • Free Guy (2020)

  • Ghost of Tsushima (2020)

  • Carnival Row, Season 2

3D Artist, Cinesite VFX (Oct. 2017 –  Jul. 2019)

Modelling and texturing various hero and background assets, ensuring that all tasks were completed in a timely manner.

Other tasks included optimising, retopologising, sculpting and updating existing assets geometry and textures to meet supervisors notes and approval °  Working closely with HOD, supervisors and the core team to address issues on projects and workflow between artists.

Coordinating the texture artists who were working on the same environment for texture consistency.

Being responsible for introducing new beginners to the company’s workflow as well as helping juniors when needed help or had questions on how to proceed.

Helping other artists learn and troubleshoot issues with various softwares such as XGen, Mari and Maya. Grooming digi-doubles and other creatures for film.

Testing new groom software and communicating with pipeline to improve implementation of new and current groom tools.

  •   Adrift (2018)

  •     Avengers: Infinity War (2018)

  •     Robin Hood (2018) 

  • Avengers: Endgame (2018)

  • Universal Studios Florida Bourne Stuntacular (2019)

 

3D Generalist, BlueBolt (Jan. 2017 – Aug.2017)

Modelling, texturing and look developing assets such as environments props and vehicles for film and TV

Other responsibilities included layout and lighting shots, creating basic light rigs for turntables, animating and fume simulation.

  •     Taboo (TV series 2017)

  •     Guerilla (TV series 2017)

  •      Howard's End (TV series 2017)
        Entebbe (2018) 

  •      Holmes and Watson (2018)

  •     Robin Hood (2018) 


Generalist/ Groom TD, Trixter (Apr. 2016 – Sept. 2016)

Grooming and Surfacing CG characters.

3D Modelling, Texturing and Look-development of assets.

  •          Timm Thaler oder das verkaufte Lachen 

  •           Guardians of the Galaxy Vol.2     

Groom TD, MPC Film (Aug. 2015 – Feb. 2016)

Creation of costume groom and hair for high & low resolution digital double characters.

  • X-Men: Apocalypse       

  • Suicide Squad    

  • Pirates of the Caribbean: Dead Men Tell No Tales

 

3D Modeller, Ground Control (Apr. 2015 – May 2015)

     Modelling and UV unwrapping assets for Horlick's NutriQuest game trailer.

 

Groom TD jr, MPC Film   (Aug. 2014 – Feb. 2015)

Creating fur for animals and CG hair for digital doubles.

Other responsibilities included optimising, fixing, transferring and modifying existing grooms for crowd variations.

  • Goosebumps

  • Jungle Book  

  • The Legend of Tarzan

 

3D Artist, MPC, Advertising (Dec. 2013 – May 2014)

Modelling, UV unwrapping, texturing, surfacing assets for TV adverts.

Other responsibilities included optimising, clean-up and re-topologise assets from other sites, layout and lighting.

Projects: “Toxic Cycle” client: Anti-smoking Campaign, “Softworld” client: Cushelle,

               “Brave Bones Club” client: Cheesestrings, “Welcome” client: Bet365           

                       

2D Artist, The Cyprus Institute (Oct. 2013 – Nov. 2013)

Website UI design for the Cyprus Institute's supercomputer facilities, Cy-Tera

Poster & flyer design for international scientific conferences

 

2D Artist, Freelance Illustrator/ Graphic Designer (Sep. 2010 – Sep. 2011)

Character & logo design

Children’s book layout development and character concept development

“ Recycled City”, collaborative exhibition

 

Computer Skills

Maya    Zbrush  Mari Houdini XGen Core XGen Interactive  Yeti   Arnold   Nuke(basic)    

Adobe Photoshop, InDesign, Illustrator, Premier Pro for Mac/Windows                              

 

Education

Master of Arts in 3D Computer Animation (Sept. 2011 – Dec. 2012)

   NCCA Bournemouth University

Bachelor of Art (Hons) Visual Communication – Illustration   (Sep. 2007 – Jun. 2010)

   Birmingham City University

EDEXCEL BTEC Diploma in Art & Design(Sep. 2006 – Sep. 2007)

   M.Arti School of Art + Design

 

Awards/ Participations

Eastside Art Crawl participation, 2023

Social Psychology Coursera Certificate by the Wesleyan University (Oct. 2019 - Dec. 2019)

Tilemachos Kanthos Fine Art Competition (chosen for the final exhibition) (Oct. 2018)
Organiser of Women In VFX panel discussion (Oct. 2018)

Tilemachos Kanthos Fine Art Competition (chosen for the final exhibition)  (Oct. 2016)

261 Women's Marathon (Apr. 2016)

Vitality Brighton Half Marathon  (Feb. 2016)

Volunteer, Natural History Museum    (Jul. 2013 – Oct. 2013)

  •    Responsible for restoring rare and delicate specimens of the Spirit Collection.

  •  Assist at other Department projects such as x-rays scans for scientific papers.

CGStudentAwards, People’s Choice Award (shortlisted) (Jun. 2013)

Neil Gaiman’s “A Calendar of Tales” competition (published finalist on official website) (Mar. 2013)

Tilemachos Kanthos Fine Art Competition (shortlisted finalist, part of final exhibition) (Oct. 2010)

Annual Book Illustration Competition, the Bank of Cyprus Cultural Foundation (2nd Prize) (Oct. 2009)